So is 10mNokqua wrote:It's just hectic.
Exactly the argument I was going to use when I say 25m is easier than 10m: you can bring more clowns and still have succes.Nokqua wrote:25 people means that someone is bound to make a mistake. On most fights, this is narrowed down, since 1 out of 25man won't make much difference
Nokqua wrote:MOAR DAMAGE!!1. We have three or even four hits of Feud
Speaking of Chimaeron, outgoing damage/healing isn't much of a problem since people just have to be above 10k health (except Double Attack tank). 6 healers all during AoE heals on Feud should be no problem I believe. I'm pretty sure we also have 3 Feud's on 10m?
How can you say 10m is more forgiving when you can't have anybody dying in any of the fights and still kill it (except if boss is very close to death), and at the same time saying that 25m can allow deaths and still succeed?Nokqua wrote:All in all, like it has always been, stuff is easier (most of the time) on 10man. 10man is, and have always been more forgiving.
10m was easier in WotLK, but not now. Only Council should be easier. You can't directly compare the two forms though, they're easy and hard in different ways.